Bevy Air Ace
Combination of Solitair and Space Shooter
A game with rust(https://www.rust-lang.org) and the bevy framework(https://bevyengine.org).
Thanks to Kenney https://www.kenney.nl for the assets.
Combination of Solitair and Space Shooter
A game with rust(https://www.rust-lang.org) and the bevy framework(https://bevyengine.org).
Thanks to Kenney https://www.kenney.nl for the assets.
Comments
Log in with itch.io to leave a comment.
Congrats on getting a working game published!
The gameplay seems to be a bit heavy on just waiting around for the 1/13 RNG to go your way so I grew bored pretty quickly.
after Bevy jam I want to make a Level System with different challenges.
The expected card should come faster.
+1 for firing reticule or something, the perspective of the cards/ship/camera is confusing about where to actually aim.
Also from a gameplay pov it seems like the aim is just to try and hit every card regardless and you'll get there as fast as if you checked?
The perspective is too complicated. That has to be improved.
The gameplay is to get the right card. 2, 3, 4, .. If you get the wrong card, you loose one. It is planned to have different levels with different goals.
Really cool concept!
Would've been cool to have a little target reticle to get an idea of where I'm firing, as well as spawning the cards off screen and letting them fall in naturally.
P.S. you should probably remove those rapier physics boxes ;)
Thanks. It is a concept and this things have to be improved.
I am happy that I could publish a version for bevyjam in time.
Of course! We should all be proud we got here as there were many entries to the competition and less than 25% actually got something published in time.